LCU's STEAM Education program offers diverse opportunities for students to enhance problem-solving skills and nurture critical thinking abilities through hands-on experiences and interdisciplinary learning.
Rotating STEAM groups like ‘Kids STEAM Activities’ and ‘Coding for Kids’ are arranged for Key Stage 1 students during extra-curricular time. Key Stage 2 students can join steady groups such as ‘LEGO Engineering’, ‘STEAM Learning’, ‘Microbit Group’ and ‘LEGO Robotics Group’. These groups provide age-appropriate activities to enhance students' interest and skills in STEAM subjects.
Students participated in booth game activities to explore various science concepts, such as air pressure, and to interact with technological products, including mBot, AR games, neuroscience through the reaction game, and VR devices.
STEAM Project with the topic " Sustainable Wellness " is launched encompassing all grade levels. It aims to empower students to adopt an eco-friendly lifestyle while prioritizing their personal health and well-being.
P.1 Let’s Love Our School Facility Conduct tests on various materials for their waterproof, long-lasting, and eco-friendly properties
P.4 Improve Air Quality Experience how air motion and electricity can replace fossil fuel to make things move
Organized visit to tertiary institution in Hong Kong provides opportunities for our students to appreciate STEAM initiatives in higher education. Parent education also enables our parents to understand more about the latest trends in STEAM development.
CityUHK’s STEM Carnival
CoolThink@JC Programme Parent Workshop
Students who has continuous interest in STEAM learning also join after-school learning groups that cover robotic building and programming, Scratch programming, Micro:bit programming, and glider making. Students who excel in these areas are nominated to participate in various STEAM competitions.